class DamTypeVSS extends KFProjectileWeaponDamageType;

defaultproperties
{
     HeadShotDamageMult=0.610000
     bSniperWeapon=True
     bThrowRagdoll=True
     bRagdollBullet=True
     DamageThreshold=1
     KDamageImpulse=2000.000000
     KDeathVel=110.000000
     KDeathUpKick=10.000000
}
